APP Newswire....The Blue Battalion launched a preliminary operation Tuesday in support of a planned U.N. takeover of the world’s monetary system. An all out offensive is expected to have civilians lay down their arms and comply until all of the U.N.’s changes are in place.

This comes after the United Nations had called for recent meetings and came up with some solutions including a new world monetary system. The economy being in shambles for a few years, stock markets crashing and chaos starting in the streets prompted the action.

Meanwhile, militants known as the Red Rangers, who are opposed to most of the U.N.’s solutions, are growing in numbers and pledge a fight for any kind of change. They insist that the collapse was inevitable and will bring the world to a better place over time.

No casualties are reported yet. The world is anxious and concerned. Large plumes of smoke could be seen in most of the largest cities, and many are preparing for the worst.

One Day Big Game

CHOOSE YOUR SIDE
GENERAL of the BLUE BATTALION

WARD "Wildman"BUSINELLE
TECHNOSTORM
GENERAL of the RED RANGERS

SCOTT "Scooter" WILCOX
TEAM CRUSADERS
GAME MAP

Player Registration PDF or WORD

(includes waiver)FAX, Call In, or bring to field

 Team Registration PDF or WORD

(includes waiver)FAX, Call In, or bring to field

DIRECTIONS

CONTACT

 

SCHEDULE OF EVENTS

Friday:

3:00 Field Opens, Set up camp

6:00-8:00 Registration

Saturday:

7:45-8:45 Registration

                Services open

9:00 Briefing

10:00 Game on

12:30-1:30 Break

1:30 Game resumes

4:00 Game ends

4:30 Announcements and Prizes

 

No Checks accepted at the Event.

Free primitive camping Friday night. No Saturday night camping without prior arrangement.

All RV’s will have to set up in parking area.

No Alcohol Permitted.

Event Paintballs Only.

 

Entry - $35

(includes fills) Register Early and avoid long lines!

RPS Premium Gold Paintballs

$65 per case

$36 per 1/2 case

WAIVER

GENERAL RULES

General scenario rules can be found HERE.

Note: These rules cover many types of games. Some of the rules will be modified or discarded for our scenario. These changes will be discussed at the player's briefing.

GAME SPECIFIC RULES

1)      Equipment:

A)    Markers to be pump or semi-automatic only (one full pull and release = one paintball fired). This means that no more than one paintball may be discharged during each shooting cycle of a trigger pull.  The player may NOT adjust dwell, de-bounce, shooting mode etc. while on the playing field. Electronic markers to be set to 13.3 BPS (balls per second) max. Chronograph - 290 FPS max. Markers are subject to inspection at any time. Players must surrender their marker immediately upon the request of any Referee. The player found to be using a marker in violation of the above rules may be ejected from game without refund.

B)    All markers with paintballs and/or gas source attached must have barrel cover on at all times except in field during play. There is no firing of paintball markers allowed anywhere other than on the field (during game-on) and in the chronograph area except for repairs which can be done at your campsite with a barrel blocking device on your marker at all times.

C)    No weapons other than paintball markers and paintball grenades to be used without approval of staff. Tanks, mobile bunkers, law rockets, or shields not allowed for this scenario without prior approval.

D)    Players must display team color at all times during play.

E)     All CO2/HPA tanks MUST have all stickers (non-factory) and covers removed from them to allow inspection of the bottle for hidden damage. Bottles with stickers (non-factory) will not be filled. A separate inspection station will be set up near equipment/main air station. All tanks to be inspected before filling.

F)     No outside fill stations (CO2 / Nitrogen) allowed.

G)    EVENT paintballs only. All other paintballs are prohibited. Leftover event paintballs may be brought back to use on "rec" days. Please allow us to inspect those before use.

H)      Jamming of radios is prohibited. Monitoring of the judges' channel is prohibited and will result in ejection. Our channels are from 5-8 with all sub channels within range included.

2)      Hospitals:

A)    This is a neutral area (Barrel Blocking Devices on) where you can stage and await the next insertion.

B)    Shot players must go to hospital (regeneration point) before entering game.

C)    A clock in the hospital, with markings, will let players know when and when they can’t enter the game.

D)    Players reinserting into game must go to their base 1st before continuing play.

3)      Eliminations: Direct hits (on body or equipment) making a mark is an elimination. Barrel covers required after calling yourself out.  “Gillie” suits or parts are allowed but player is eliminated when paintball strikes material.

No physical contact with other players is allowed.

No cursing or unsportsmanlike conduct is allowed.

NO ALCOHOL OR DRUGS ALLOWED AT ANY TIME.

QUIET TIME FOR CAMPERS IS AT 11PM.

MINIMUM PLAYER'S AGE IS 10.

Rules subject to change. Additional rules and changes will be discussed at briefing on game day.